行业客户
附:中国大陆地区近期客户名单
- C3motion.com- 非物质文化遗产保护
- 上海市体育科学研究所 (6 Hawk 系统 ) -运动生物力学
- 浙江大学 ( 8 Hawk 镜头 ) - 运动生物力学、模式识别(体育系及计算机系共同拥有)
- 江苏省人民医院( 6 Eagle 系统 )-步态分析、医用生物力学
- 上海市岳阳医院( 4Eagle+2Eagle4 系统 )- 步态分析
- 深圳职业技术学院 (12Eagle + 9Eagle4 系统)- 影视动画
- 北京华龙影视公司 ( 16 Eagle 镜头 ) - 影视动画
- 中国戏曲学院( 12 + 20 Eagle 镜头 ) - 戏曲动画
- 中科院自动化所( 8 Hawk 镜头 ) - 面部动作分析、模式识别
- 北京理工大学( 24Hawk 镜头 ) - 人体运动分析及协调与控制、仿人型机器人控制
- 北京工业大学 (10+12 Eagle 镜头 ) - 动画研究
- 盛大网络( 12Ealge 镜头)- 游戏制作
附:美国主要生物力学及运动分析实验室用户名单
- Fowler Sports Medicine Center/Univ of Western Ontario
- Sinai Hospital and Medical Center
Glenrose Rehabilitation Center
- Madonna Rehabilitation Center
- Mayo Clinic
- Univ of Delaware (2 systems)
- Univ of Cincinnati Childrens/Sports Medicine Center
- Froedtert Sports Medicine and Medical College
- Orthopedic Specialty Hospital in Salt Lake City (2002 Olympic Sports Medicine Venue)
- Sabanci Motion and Gait Lab
附: 部 分 亚 洲 客 户 名 单
HONG KONG
Hong Kong Polytechnics Univ.
magi Production LTD
City University of Hong Kong
Macau Polytechnic University
Ive
THAILAND
Sirirai Hospital
Thailand Khon Kaen University
MALAYSIA
Institute of Multimedia
Rebound Asia
University Putra Malaysia
KOREA
Dan Kool University
ETRI
nje University
Juniu Multimedia Center
Korean Game Promotion Center
Kwandong University
Pohang Institute of Science
Seo Jin Trading
Shin Han Trading Co.
Technoserve
Yangjee Industries
SINGAPORE
Silicon IIusions
Taiwan
Institute for info and Ind. ( III )
Amateur Sports Federation
Kaoshiung Medical College
Apply Technology
National Cheng Kung University
Bextech
Chung Shan Institute of Science and Technolog
IGS
National Chiao University
National Taiwan Institute of Technology
附:全球主要用户名单
User List-The main Customer in the world (America/Europe etc..)
First of all, I listed major customers in the world and break them into five categories:
Video Game:
US:
Microsoft Entertainment (purchased in Oct. 1999)
www.microsoft.com
Monolith Games (purchased in Dec. 1996)
www.lith.com
Electronic Arts (purchased in April 1999)
www.ea.com
Sony/989 Studios (purchased in Aug. 1996)
www.989studios.com
Williams Bally (purchased in Oct. 1999)
www.wms.com
Visual Concepts/Sega (purchased in Feb. 2000)
www.sega.com
Acclaim Entertainment (purchased in Dec. 1997)
www.acclaim.com
SNK Research (purchased in Dec. 1994)
www.snkusa.com
Asia
Konami , Japan
www.konami.co.jp/
Sony Computer Entertainment (purchased in Aug. 1996)
www.scei.co.jp/
CAPCOM, Japan (purchased in July 1999)
www.capcom.co.jp/
Sega , Japan (purchased in Dec. 1999)
www.sega.co.jp/
SNK Research , Japan (purchased in March 1999)
www.neogeo.co.jp/
IGS (purchased in Oct. 1999)
Taipei , Taiwan
Hong Kong City University (purchased in Oct. 1999)
Hong Kong
Europe
RARE (purchased in Nov. 1999)
United Kingdom
Gremlin Interactive (purchased in Feb. 1997)
United Kingdom
www.gremlin.co.uk/
Australia
Brilliant Digital (purchased in May 1998)
www.bde3d.com
Television:
US
Netter Digital (purchased in May 1998)
www.netterdigital.com
Performance Capture Studio (purchased in Dec. 1997)
www.performancecapture.com
Modern Uprising Studios (purchased in Jan. 1999)
www.modernuprising.com
Mainframe Entertainment (purchased in Aug. 1996)
www.reboot.com
Asia
Apply (purchased in July, 2000)
Taipei , Taiwan
Beijing Film Acadamy (purchased in June, 1997)
Beijing , China
Shanghai Film Studio (purchased in May, 2000)
Shanghai , China .
China Film Group – Hua Long Film Digital Production (purchased in Dec, 2000)
Beijing , China .
Europe
Centroid (purchased in Feb. 1999)
www.centroid3d.com
Film and Arts
US
Square USA (purchased in Feb. 1999)
www.squareusa.com
Performance Capture Studio (purchased in Dec. 1997)
www.performancecapture.com
Modern Uprising Studios (purchased in Jan. 1999)
www.modernuprising.com
Spectrum Studios (purchased in Oct. 1998)
www.spectrumstudios.com
Pyros Pictures (purchased in Nov. 1994)
www.pyros.com
Europe
Centroid (purchased in Feb. 1999)
www.centroid3d.com
Internet
US
Rearden Steel, Inc. (purchased in Jan. 2000)
www.reardensteel.com
Performance Capture Studio (purchased in Dec. 1997)
www.performancecapture.com
Modern Uprising Studios (purchased in Jan. 1999)
www.modernuprising.com
Spectrum Studios (purchased in Oct. 1998)
www.spectrumstudios.com
Asia
Silicon Illusion (purchased in May, 2000)
Singapore
Virtual Reality
Europe
University of Edinburgh (purchased in March, 1998)
www.edvec.ed.ac.uk/about/places/bush.html#mocap
Secondly, in the past, Motion Analysis and Vicon have competed for sales in the US and Asia market. The following companies carefully evaluated both systems. Every one of them purchased Motion Analysis Systems . ( 下面是一些 Motion Analysis 用户,当时他们选型时曾经 对 MotionAnalysis 和其他系统 做过严格的性能比较。 )
Netter Digital Entertainment, recently re-evaluated Vicon before buying their second MAC system.
Larry Stanton
Netter Digital Entertainment
5125 Lankershim Blvd.
North Hollywood , CA 91601
T: 818-753-1990 x 136
F: 818-753-7655
Larry@netterdigital.com
AVBible, Orlando , FL :
Nelson Saba
AVBible
Bible Visions Production, Inc.
100 Sunport Lane (Warehouse)
Orlando , FL 32809
Phone: 407-854-4103
Fax: 407-909-1805
Email : NSABA@AVBIBLE.COM
Microsoft Games Division, Salt Lake City : Initially ordered a Vicon, but then did extensive testing of both systems. Purchased from MAC.
Nathan Larsen
Microsoft Entertainment
4750 Wiley Post Way
Salt Lake City , UT 84116
Phone: 801 736 7000 ext: 108
Email : nlarsen@microsoft.com
989 Studios, San Diego , CA : Carefully evaluated Vicon before upgrading their system from 10 to 14-cameras, and chose MAC
5. Moon Crescent Animation, Manhatten Beach , CA : Conducted extensive tests of both MAC and Vicon systems using the same actors and same animation software. Purchased the MAC system.
6. SEGA/Visual Concepts, San Rafael , CA : Got demos of both. Bought MAC.
Matt Karnes
Visual Concepts/SEGA
1 Thorndale Dr .
San Rafael , CA 94903
Phone: 415 479 3634 ext: 7557
Fax: 415-479-3622
Email : mkarnes@vcentertainment.com
7. Mainframe Entertainment, Vancouver , Canada : Got demos of both. Bought MAC.
Chris Welman
Mainframe Entertainment
2025 W Broadway
Suite 500
Vancouver , BC V6J 1Z6 Canada
Phone: 604-714-2600
Fax: 604-714-2641
Email : chris@reboot.com
8. IGS (Internation Games System Co. Ltd) in Taiwan : Conducted extensive tests of both MAC and Vicon systems using the same actors and same animation software for one week on each system. Purchased the MAC system.
Joey Lin
IGS
No. 26-2 Room D2-203, Wu Chuan 2 nd Rd.
Wu-Ku Industrial Pak
242-Taipei, Taiwan
Phone: 886-2-2299-5048 Ext. 530
Fax: 886-2-2298-9514
Email : linjoey@ms9.hinet.net
9. Apply Technology
F4, NO. 5
SEC. 1, Pa-Te Rd.
Taipei , Taiwan ROC
Phone: 886-2-23222118
Fax: 886-2-2357-0235
Email : apply@mail.sysnet.net.tw
......更多应用
美国魔神公司毫无疑问是动作捕捉行业的领导者,为全球近千用户提供卓越性能的光学动作捕捉及分析系统,遍及动画制作、运动分析、工业测量与控制等各个领域。
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